Jon's wishlist
In order of super cool -> handy
- python bindings, and prompt
- Change edit dialogues to a dedicated parameter editor pane
- openGL transform handles in viewport
- add ability to set simple color value in brdf/edf/etc rather than having to specify an external color entity
- when rendering sequence include an option to render the first and last frames first then randomly in-between, a cool feature for comping
- when entity is hilighted in project explorer press 'e' top open edit dialogue
- autosave option
- add backspace shortcut to delete entity for keyboards missing a del key
- Add material override option to ether frame or output entity
- New diagnostic override, default material, or existing material from project
- In BSDF, EDF, Color & materials etc a 'create' button as well as a 'browse' button
- Ability to reference/merge external project files or assembly files
- Ability to set default material for objects, ideally the option to set existing material as default
- Expose object,assembly and camera's transform to the ui, possibly show via right click or 't' keypress
- Use esc to stop render
- 'show render view at %100' button
- Ability to change parameters during render
- Add line number to XML read errors



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