Jon's wishlist

In order of super cool -> handy

  • python bindings, and prompt
  • Change edit dialogues to a dedicated parameter editor pane
  • openGL transform handles in viewport
  • add ability to set simple color value in brdf/edf/etc rather than having to specify an external color entity
  • when rendering sequence include an option to render the first and last frames first then randomly in-between, a cool feature for comping
  • when entity is hilighted in project explorer press 'e' top open edit dialogue
  • autosave option
  • add backspace shortcut to delete entity for keyboards missing a del key
  • Add material override option to ether frame or output entity
  • New diagnostic override, default material, or existing material from project
  • In BSDF, EDF, Color & materials etc a 'create' button as well as a 'browse' button
  • Ability to reference/merge external project files or assembly files
  • Ability to set default material for objects, ideally the option to set existing material as default
  • Expose object,assembly and camera's transform to the ui, possibly show via right click or 't' keypress
  • Use esc to stop render
  • 'show render view at %100' button
  • Ability to change parameters during render
  • Add line number to XML read errors

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